Part 9: Volcano Climbing
9. Volcano ClimbingBefore Shrug heads out for the Volcano, we should probably stock up on seeds. Magic is going to be immensely appreciated for taking out enemies quickly because our old buddy petrification is going to come back with a vengeance.
But why are these dopes buying zero?
Can one truly have zero seeds?
It looks like you can!
Im not entirely sure if this glitch has a name or anything. If you dont have any of a consumable and you buy 0 of them, you still get an item icon with a value of 0. Using it turns the count over from 0 to 255 or some other shenanigans with binary. Thats why it overflows and glitches, because as you can see the normal limit is 99.
Keep in mind that this can really screw up your inventorythose Refreshers have been transmuted into seeds, for instance. Ive also heard that random items can appear or disappear but that hasnt happened to me. Im not totally sure what happens if you overflow into the key items but I have a feeling its not that good. Maybe you could somehow sequence break the game with this?
Realistically, Im never going to use most of these seeds so Im not going to keep them. Plus if I accidentally pick up Refreshers then something terrible might happen and Im not going to chance it. Not now, at least! In the interest of not totally eliminating any difficulty I might have with the game from here on out, Ill only pick up 5 seeds.
Anyway, back to business. This Battlefield nets you 1200 EXP so were just going to skip it. I have more than enough money for the rest of the game so I might only do one or two more Battlefields period. In any case, the new enemy here is in our actual destination anyway.
Say what you will about this section of the game, at least it has some pretty awesome music.
The Volcano is interesting. Out of all the dungeons we go through that could be called filler, this is one is definitively filler. I guess its tangentially related to the plot because we have to climb it to get to the Lava Dome? It has good music, its short, and were going to get what is possibly the best spell in the game here so I cant complain too much.
Heres that first new enemy that I mentioned. Ghosts are really just kind of a hassle. Theyre not particularly threatening because they do pitiful physical damage, Coldness isnt really a worry, and they can reduce your attack but when has that ever mattered?
They can counter with confusion and multiply similarly to Mummies but thats really all they have going for them. Since they have Coldness you might have assumed theyre strong against Blizzard and you would be right.
Take the top path and youll see that chest hidden. That chest is where the Volcano redeems itself.
But these guys are blocking the tunnel to reach it, and thats just not gonna fly.
Unfortunately, theyre also really annoying. Nitemares, like Centaurs, can confuse you but theyve thrown sleep into their bag of status effects. They seem pretty weak physically though, so all theyre good for is being obnoxious.
Werewolves like to use Quake and confuse you, so they can also be pretty frustrating to deal with. Have you noticed everything getting confusion? Yeah... thats not going to change any time soon.
Here they are flying a white flag and Shrug not giving a fuck.
Oh boy,
Shrug almost did 700 damage to both of them. Reubens hitting single enemies for 660 or so. Im going to be honest, I have a hard time using anything else after this spell because its so powerful. Its really good, you guys!
It also makes one of the best sounds in the game so theres that too.
The enemies here are invisible so that must be some horribly thick ash. Like the Ice Pyramid, well be getting an item almost immediately that defeats the point of this. Theres also only like two screens worth of enemies that are invisible so Im not even sure what the point of this is.
Theres also nothing of value here so Im not sure why I came here. Lets head back to the westernmost path.
At least the Volcano makes something of an effort to have the enemies in interesting places instead of just giving you a narrow path and they block the door. Theres a Nitemare right here.
And a Werewolf here. This is preferable because at least you could feasibly avoid them even if you didnt pick up the item.
See? We could actually finish up the Volcano right now and never bother with the item. So why have it in the first place?
You have to go out of your way and fumble through one of the tunnels to even reach it.
I guess its a gas mask and that lets you see enemies again? I dunno.
I mean, look, there arent even a lot of enemies that were invisible. Seems sorta pointless, if you ask me. Altogether, theres only like 5 of them.
Its a good thing we picked up White because Medusa is definitely a tough fight if the cards arent in your favor. While you can sort of muscle your way through the other tough fights in the game, Medusa is throwing status effects at you left and right. Of course, being Medusa, petrification is one of them. Shes also strong to Blizzard in case thats your go to spell once youre out of wizard spell charges.
Youll want to take out the Werewolves, which is easy enough. Confusion is basically the worst thing that can happen to you here and getting rid of them makes it less likely. She can poison, paralyze, and confuse as well, but thankfully Shrug no longer has to worry about two of those.
Look at how much damage she did to Shrug in one hit with Snake Head. Of course, all six hits of it connected, but still.
I wasnt entirely forthright when I said Shrug was falling behind, in retrospect. Hes still effectively killing every enemy in two hits. White is just incredibly powerful either way. His health is the only actual concern and even then its not too severe a problem.
This fight went really well for me because she mostly threw Poison Snake, her least damaging attack, at Reuben so Shrug was free to do heavy damage with White. If shes too busy throwing around the more painful status effects like petrification and paralysis, it can be a bumpier ride. Thats especially true if shes faster than whoevers healing and you end up fighting solo.
The Volcano is honestly really short so I cant be too upset with it. Its only about three screens big, the loot is awesome, and now youre killing enemies considerably quicker.
Next Time: First they climbed it, now theyre going to the bottom of it?
Sorry for such a short one this time, but I think the Lava Dome deserves its own update. Otherwise this one may have gone for way too long.